Underscoped
A project in Unreal Engine 5
Underscoped is a game I developed with Some Dudes Studio in Unreal Engine 5
Post-Mortem Highlights Scripting in Blueprints: My primary responsibility was scripting in blueprints, focusing on the task system, a critical component in our game. Due to the tight time frame, I dedicated a significant portion of the project to refining this system.
I was responsible for version control. Leveraging my prior experience with managing Git and problem-solving, I assisted the team in navigating version control challenges.
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